Search Results for: fiend

Cambion (Half-Fiend Template, 3pp)

The statuesque and sublime features of this horned humanoid would be pleasing to look upon but their red-orange skin is cracked and misshapen in places, the scent of brimstone marking them out as something fiendish. Challenge. Recalculate the cambion’s challenge rating after you apply the template.* Armor Class. The cambion gains natural armor that increases • Read More »

Cambion (Half-Fiend [3pp])

A beast, humanoid, giant, or monstrosity can be born a cambion (half-fiend). It keeps its statistics, except as follows. Medium fiend, neutral evil Armor Class 14 (Hit Points 39 (6d8+12)Speed 30 ft. STR DEX CON INT WIS CHA 15 (+2) 15 (+2) 14 (+2) 13 (+2) 12 (+1) 16 (+3) Saving Throws Strength +4, Constitution • Read More »

The Fiend

You have made a pact with a fiend from the lower planes of existence, a being whose aims are evil, even if you strive against those aims. Such beings desire the corruption or destruction of all things, ultimately including you. Fiends powerful enough to forge a pact include demon lords such as Demogorgon, Orcus, Fraz’Urb-luu, • Read More »


Fiends are creatures of wickedness that are native to the Lower Planes. A few are the servants of deities, but many more labor under the leadership of archdevils and demon princes. Evil priests and mages sometimes summon fiends to the material world to do their bidding. If an evil celestial is a rarity, a good • Read More »

Devil, Pit Fiend

Large fiend (devil), lawful evil Armor Class 19 (natural armor)Hit Points 300 (24d10 + 168)Speed 30 ft., fly 60 ft. STR DEX CON INT WIS CHA 26 (+8) 14 (+2) 24 (+7) 22 (+6) 18 (+4) 24 (+7) Saving Throws Dex +8, Con +13, Wis +10Damage Resistances cold; bludgeoning, piercing, and slashing from nonmagical attacks • Read More »


Greek mythology is filled with stories of mortal heroes whose blood contains the power of a god. While many of these figures eventually take up the mantle of divinity and become demigods, their mortal births bind them to the dust and earth of their birthplace. Nonetheless, these godlings have inherited divine powers that, with time • Read More »

Succubus/Incubus, Ancient

Medium fiend (shapechanger), chaotic evil Armor Class 15 (natural armor) Hit Points 110 (17d8 + 34) Speed 30 ft., fly 60 ft. STR DEX CON INT WIS CHA 10 (+0) 22 (+5) 15 (+2) 15 (+2) 12 (+1) 22 (+6) Skills Deception +12, Insight +7, Perception +7, Persuasion +12, Stealth +8 Damage Resistances cold, fire, • Read More »


The foul gitwerc’s chthonic compact with the devils of Hel gave them extraordinary powers and abilities in exchange for a continual boon of souls. of all the many blessings granted by the infernal agreement, none are more horrifying than the gitwerc underterror. These nightmarish creatures from the darkest, deepest subterranean caverns are absolutely terrifying combatants • Read More »


These kings of the Underworld live in the deepest, darkest caves far below the surface world. Surrounded by hot, bubbling lava and sulfur vents, their rule near the depths of Hel is undisputed. Little to nothing is known of these rare dwarves, and those that dare travel to their lands rarely return. Spoken of only • Read More »

The Dour Destroyer (Paladin Variant)

Clad in ragged, time-worn armor, a single dvergr marches on through the lightless depths, with eyes as black and empty as the wasteland that is the ultimate fate of the world. Where he treads, things fall apart and the center truly cannot hold. Rough and bestial, he slouches onwards, weapon ablaze with power, as the • Read More »