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Ship’s Surgeon

On a ship, a sailor often has to learn multiple skills, and this rule certainly applies to you. Your father was a woodworker, and you learned your first trade from him. But on your first voyage at sea you quickly found out that a carpenter is often a ship’s doctor as well—after all, who knows more about sawing off limbs than someone who saws wood for a living? People are a lot bloodier than wood, that’s for sure, but you haven’t had many complaints— those sailors who have enjoyed your services are either happy to be alive or dead, and there’s old salts who swear the peg legs you for made them are better than the real legs they used to have. Despite your tough exterior, you really do have a soft heart for those in pain or in need, especially a damsel or swabbie in distress, even risking your own safety to ensure theirs.

Skill Proficiencies Insight, Medicine

Tool Proficiencies Carpenter’s tools

Languages One of your choice

Equipment A healer’s kit and carpenter’s tools

Feature: Sawbones: Inured to the messier side of medical care by your time spent working with crude tools and fully conscious patients, you take no penalties on Medicine skill checks related to pain experienced by your patients and halve any penalties for not having proper tools.

Section 15: Copyright Notice

Pirate Campaign Compendium © 2018, Legendary Games; Lead Designer Jason Nelson. Authors: Alex Augunas, Jeff Gomez, Matt Goodall, Jim Groves, Tim Hitchcock, Victoria Jaczko, Jonathan H. Keith, Lyz Liddell, Thomas J. Phillips, Alistair J. Rigg, Alex Riggs, Loren Sieg, Neil Spicer, Todd Stewart, Rachel Ventura, Michael D. Welham, Linda Zayas-Palmer.