Where others see forces of nature that bring nothing but destruction, you see gealtionous allies and companions. Regardless of good sense and the way it makes your skin crawl, your fondness for oozes has granted you a supernatural understanding of the creatures.
At 1st level, you master the conjuration of a strange fungus called chimatuluka. Oozes crave chimatuluka and when adjacent to or hit with as much as a handful, mindlessly consume it for a number of rounds equal to half your proficiency bonus (completely ignoring creatures attacking it).
By spending 10 minutes focusing your magical energies, you create a number of handfuls of chimatuluka equal to your proficiency bonus + Charisma modifier.
You learn the find familiar spell and can cast it as a ritual. The spell doesn’t count against your number of spells known. When you cast the spell, you can choose one of the normal forms for your familiar or use a handful of chimatuluka as a spell component to choose a Gray Ooze. Oozes you summon move extremely quickly, increasing their base walking speed to 25 feet. Each time an ooze is summoned it must be fed chimatuluka, and after 1 hour and every hour afterward you must feed a summoned ooze one chimatuluka or roll 1d20. If the result is less than your sorcerer level it consumes itself and dissolves into nothingness but otherwise it attacks the nearest living creature.
Also at 1st level, your body changes to become more ooze-like. Whenever you suffer a critical hit or take sneak attack damage, roll 1d20. If the result is equal to or less than your sorcerer level, it is a regular hit or you ignore the sneak attack damage Ooze Minions Beginning at 6th level, you may use three handfuls of chimatuluka to summon a Gelatinous Ooze or Ochre Jelly with find familiar.
Greater Ooze Minion
Starting at 14th level, you may use four handfuls of chimatuluka to summon a Black Pudding with find familiar.
At 18th level, you can use your action to magically assume the shape of an ooze. This functions as a druid’s wild shape feature (using your sorcerer level as your druid level) except that you retain your mental ability scores and by expending 1 sorcery point per two spell levels (minimum 1 sorcery point) you are still able to cast a spell while in ooze form. You can use this feature twice. You regain expended uses when you finish a long rest.
Dungeon Archetypes. Copyright 2016 Mike Myler, published under license by Legendary Games; Authors Mike Myler.