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Feats – Samurai Sheepdog

Feat Prerequisites Benefits Type Source
Beast Trainer Ability to acquire a beast companion. Improve your beast companion’s CR and HP   PA:B
Breaker Strength 13+ +5 to break objects, take a penalty to exhaust enemies   PA:B
Brutal Pugilist Unarmed strike gains versatile, deal unarmed damage when grappling, resist being swallowed   PA:B
Composite Bow Master Strength 13+ Increase Str/Dex by 1, proficiency with bows, use Strength with bows   PA:B
Drunken Brute Increase Constitution by 1, drink alcohol to heal, rage longer when consuming alcohol   PA:B
Elemental Fury Ability to enter a rage Gain advantage on saves against elemental effects, rage longer when hit with elemental damage   PA:B
Exotic Weapon Master Increase Str/Dex by 1, declare weapons as exotic, gain additional benefits with exotic weapons   PA:B
Invulnerable Rager Ability to enter a rage. Resist bludgeoning, piercing, and slashing damage. While raging, resist all damage except psychic.   PA:B
Rage Mage Ability to enter a rage and cast at least one spell. Increase spellcasting ability by 1, cast and concentrate on spells while raging   PA:B

Feat Descriptions

Beast Trainer

Prerequisite(s): The ability to acquire a beast companion.

You are a natural when it comes to rearing animals as companions, which grants you the following benefits:

  • You can acquire a companion of up to CR 1. Starting at 6th level, you can acquire a companion with a challenge rating as high as your character level divided by 3, rounded down.
  • Your companion is proficient with your saving throws.
  • Your companion’s hit point maximum equals its normal maximum or five times your character level, whichever is higher.
Section 15: Copyright Notice

Samurai Sheepdog: Barbarian Options 5E © 2016, Samurai Sheepdog; Author: Kevin Glusing

Breaker

Prerequisite(s): Strength 13 or higher In your view, bones break easier than steel, but at least with steel there’s less screaming. You gain the following benefits:

  • You gain a +5 bonus on attack rolls against objects and Strength checks made to break objects.
  • When you attack a creature, you can take a -5 penalty to the attack roll and aim for its extremities. If you hit, the creature suffers one level of exhaustion unless it is immune to that condition. A creature can’t die from exhaustion in this way.
Section 15: Copyright Notice

Samurai Sheepdog: Barbarian Options 5E © 2016, Samurai Sheepdog; Author: Kevin Glusing

Brutal Pugilist

You are an expert at hand-to-hand combat, which grants you the following benefits:

  • Your unarmed strike gains the versatile property, allowing you to increase its damage die by 1 size if you have both hands free when you make the attack (d3, d4, d6, d8, d10, d12).
  • Your unarmed strike attack rolls do not have disadvantage while you are restrained.
  • When you use the Attack action to grapple or pin and succeed, you also deal your unarmed strike damage to the creature you are grappling.
  • You count as one size larger when a creature tries to swallow you. If it does, you can use your reaction to make an opportunity attack against it.
Section 15: Copyright Notice

Samurai Sheepdog: Barbarian Options 5E © 2016, Samurai Sheepdog; Author: Kevin Glusing

Composite Bow Master

Prerequisite(s): Strength 13 or higher You can handle a higher draw weight on your bows than most, granting you the following benefits:

  • Increase your Strength or Dexterity by 1, to a maximum of 20.
  • You have proficiency with the longbow and the great bow.
  • When you wield a longbow or a great bow, that weapon’s normal damage becomes 1d10 piercing and you can add your Strength modifier to the damage instead of Dexterity.
Section 15: Copyright Notice

Samurai Sheepdog: Barbarian Options 5E © 2016, Samurai Sheepdog; Author: Kevin Glusing

Drunken Brute

Prerequisite(s): The ability to enter a rage.

You are a mean drunk who uses alcohol to its highest potential, which grants you the following benefits:

  • Increase your Constitution score by 1, to a maximum of 20.
  • While raging, if you consume at least one flask or tankard of alcohol, you can treat it as a potion of healing. Once you do, you can’t do so again until you enter a new rage. Rare and expensive alcohols may count as rarer, more expensive potions of healing, as determined by the DM. If you have the barbarian’s Persistent Rage feature, you can use this feature twice during each rage.
  • While raging, you can use an action to consume at least one flask or tankard of alcohol to maintain your rage during a round in which it would otherwise end prematurely.
Section 15: Copyright Notice

Samurai Sheepdog: Barbarian Options 5E © 2016, Samurai Sheepdog; Author: Kevin Glusing

Elemental Fury

Prerequisite(s): The ability to enter a rage.

You are used to fighting against creatures with elemental powers, which grants you the following benefits:

  • You have advantage on saving throws against effects that would deal acid, cold, fire, or lightning damage.
  • When you take acid, cold, fire, or lightning damage while raging, you can rage for one additional round and your weapon attacks deal extra damage of the same type equal to.your Rage Damage bonus for one round. This extra damage ignores resistance and immunity.
Section 15: Copyright Notice

Samurai Sheepdog: Barbarian Options 5E © 2016, Samurai Sheepdog; Author: Kevin Glusing

Exotic Weapon Master

You are an expert with a variety of different, almost unique weapons rarely seen. This grants you the following benefits:

  • Increase your Strength score or Dexterity score by 1, to a maximum of 20.
  • When you obtain a melee weapon with which you are proficient that does not have the heavy property, you can declare it an exotic weapon.
  • When you declare a weapon exotic, you can change the weapon’s damage type to bludgeoning, piercing, or slashing and add one of the following properties to the weapon if it does not already possess it: finesse, reach, thrown (20/60), or versatile (increase the weapon’s damage die by 1 size when you wield it in two hands).

Only somebody with this feat or a similar ability can wield an exotic weapon with proficiency.

Section 15: Copyright Notice

Samurai Sheepdog: Barbarian Options 5E © 2016, Samurai Sheepdog; Author: Kevin Glusing

Invulnerable Rager

Prerequisite(s): The ability to enter a rage.

You know how to take whatever comes your way, shrugging off mortal wounds with ease. You gain the following benefits:

  • You have resistance to bludgeoning, piercing, and slashing damage.
  • While raging, you have resistance to all damage except psychic damage.
Section 15: Copyright Notice

Samurai Sheepdog: Barbarian Options 5E © 2016, Samurai Sheepdog; Author: Kevin Glusing

Rage Mage

Prerequisite(s): The ability to enter a rage and the ability to cast at least one spell.

You have mastered your fury such that you can manipulate magic while in a rage, granting you the following benefits:

  • Increase your spellcasting ability by 1, to a maximum of 20.
  • You can cast and concentrate on spells while raging.
Section 15: Copyright Notice

Samurai Sheepdog: Barbarian Options 5E © 2016, Samurai Sheepdog; Author: Kevin Glusing