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Slave

Slaves and other hard laborers form the bottom rung of many societies in the galaxy. You have somehow managed to escape an unfair existence that put the happiness of your owners over your own life and freedom. You may seek revenge, or just a life of your own out among the stars. Few would begrudge you either, but some see you as a threat to the status quo. To them you are a violation of the order of things. An illegal person, fled from the authorities that once protected you.

Though you are on the run, you do have allies. In them you see the redemption of a galaxy that once held you in chains. They see you as more than mere muscle and manners. You are a free being.

Skill Proficiencies: Choose two from Animal Handling, Athletics, Performance, Sleight of Hand, Stealth, and Survival

Tool Proficiencies: Select two each from tool kits and vehicle types

Equipment: A set of clothes of your choice, a simple weapon of your choice, a tool set of your choice, and 5 credits. At the GM’s discretion, you may begin with a starting vehicle. However, it will have the Stolen quirk in addition to any others.

Feature: Unseen Servant

Through decades of service you’ve learned to make yourself scarce when in the room with the masters. It has to do with how you carry yourself, where your eyes move, and above all keeping silent. When necessary, you can call back to your old life and become one with the scenery.

As a bonus action during combat you may choose to become less conspicuous until your next turn. Foes will always target you last while you are “hidden” in this way, generally choosing other targets if there are any other options.

This ability also grants you advantage on Stealth checks made to blend into crowds, as you are seen but not noticed.

Suggested Characteristics

d6 Personality Trait
1 I revel in my newfound freedom.
2 I despise authority figures.
3 I live life to its fullest for tomorrow it may end.
4 I tend to stay quiet and unnoticed.
5 I have been hardened by the horror of my experiences.
6 I seek to free my enslaved brethren.
d6 Ideal
1 Society. An enlightened galaxy has no slaves. (Lawful)
2 Service. I still serve those who deserve my work. (Good)
3 Emancipation. All bonds must be broken save for those we make ourselves. (Chaotic)
4 Vengeance. The masters must pay. (Evil)
5 New Beginnings. I just want to make a new life. (Any)
6 Ambivalence. There are evils in this galaxy, and I’ve experienced most. But I cannot end them all. (Neutral)
d6 Bond
1 My old master is still out there, hunting for me.
2 My family is still in bondage and I seek their freedom.
3 I carry a lash or other weapon used against me in my slavery.
4 The authorities are on the lookout for me, with orders to return me to chains.
5 I learned important secrets about my old masters, secrets they’d kill to protect.
6 My sibling died during our escape. They are with me always.
d6 Flaw
1 I cannot forgive those who are in any way complicit in my slavery.
2 I still wear a collar or other obvious sign of my past. It draws attention, but I wear it with pride.
3 I am covered in scars or tattoos that disfigure me.
4 I live life hedonistically now, often to great excess.
5 I was a famous gladiator. People often recognize me, and are ecstatic about it.
6 I am addicted to a drug my masters used to control me. In a sense, I am still enslaved.
Section 15: Copyright Notice

HYPERLANES Developer Ryan Chaddock Copyright 2017 Scrivened, LLC