5e SRD >Gamemastering >Hypertech (3pp) >Backgrounds and Feats >Backgrounds >

Spy

You were trained for covert activity by a government or freedom- fighting group. You are adept at turning your skills towards the tasks of surveillance and tradecraft. You may no longer work for the people who trained you, but you still have your skills and a few contacts back at the home office.

Your specialty is having the right information at just the right time. You keep vigilant, cultivate sources, and utilize your contacts when the need arises. Your allies rely upon you to gather intel like a professional, because that’s what you are.

Skill Proficiencies: Select two from Deception, Insight, Perception, Sleight of Hand, and Stealth

Tool Proficiency: Select one from Disguise Kit, Forgery Kit, or Security Tools

Languages: One of your choice

Equipment: Binoculars, 2 sets of forged identification documents, two sets of clothes of your choice, a planetary communicator, and 10 credits.

Feature: Handler

Either you still work for an intelligence organization or you still have ties to your old boss there. Once per game session you may call upon them for help. Your handler generally has the kind of resources to point you in the right direction if you are totally lost in an investigation. If you’ve already got a lot to work with, your handler may have insights into the meaning of your intel.

In an emergency or in the event of your capture, it’s possible your handler will be able to mount a rescue operation to get you to safety. But such an act would require you to get a message out to them, and potentially wait weeks for their arrival.

Suggested Characteristics

d6 Personality Trait
1 I am incredibly secretive. Everybody has something to hide, even if they don’t know it.
2 I obsess over every detail I discover. I am an information hoarder.
3 I love to play different roles, acting out parts to trick others.
4 I lie early and often.
5 I tell a lot of stories about my past adventures.
6 I deeply enjoy the game of love, and lecherously take advantage of my life as a dashing spy.
d6 Ideal
1 Patriotism. I support my government or faction above all. (Lawful)
2 Thrill-seeking. I live for the new experiences this lifestyle brings. (Chaotic)
3 Heroism. I am willing to jump into danger to save others. (Good)
4 Bloodthirst. I love the violence that comes with spycraft. Wetwork is its own reward. (Evil)
5 Habit. I spy because it’s what I’ve always done. It’s all I have, and what I am. (Any)
6 My Own Side. I play all the various states and empires against each other. (Neutral)
d6 Bond
1 I uphold the ideals of my ruler and government at all cost.
2 My handler still has dirt on me. I must do as they say.
3 I’m in love with another spy, possibly one working for the enemy.
4 I botched a mission once and I still want to make it right.
5 I know too much about a top secret project and people want me dead.
6 I no longer work solo. I protect my team at all cost now.
d6 Flaw
1 I live recklessly.
2 The enemy is always watching me.
3 My lies are not always believable.
4 I turn to violence as a solution too quickly.
5 I am horrifically scarred from an explosion.
6 I always leave a calling card after a job.
Section 15: Copyright Notice

HYPERLANES Developer Ryan Chaddock Copyright 2017 Scrivened, LLC