Pull Time Action
Duration Concentration, up to 1 minute
You gain advantage on vehicle use skill checks and gunnery attacks you make for the duration.
At the end of each round, roll a Constitution save for your vehicle against a DC equal to 10 + the number of squares it moved that round. On a failed roll, disable a system of your choice on your vehicle.
HYPERLANES Developer Ryan Chaddock Copyright 2017 Scrivened, LLC