Pull Time Action
Duration Concentration, up to 1 minute
Once per round while concentrating on this gambit, you may throw one grenade as an Attack action. Each grenade deals 4d6 thunder damage in a 10 ft. x 10 ft. square to those who fail a Dexterity save; half damage for those who succeed.
HYPERLANES Developer Ryan Chaddock Copyright 2017 Scrivened, LLC