Large beast, unaligned
Armor Class 14 (natural armor)
Hit Points 37 (5d10 + 10)
Speed 50 ft.
|17 (+3)||15 (+2)||15 (+2)||3 (-4)||12 (+1)||7 (-2)|
Skills Perception +3, Stealth +4
Senses: passive Perception 13
Challenge 1 (200 XP)
- Keen Hearing and Smell: The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
- Pack Tactics: The wolf has advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
- Bite: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) piercing damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.
The following description was not included in the official SRD, and does not affect any rules or mechanics written therein.
This immense black wolf is the size of a horse, its fangs as large and sharp as knives.