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Animal, Scorpion

Tiny beast, unaligned

Armor Class 11 (natural armor)
Hit Points 1 (1d4 – 1)
Speed 10 ft.

STR DEX CON INT WIS CHA
2 (-4) 11 (+0) 8 (-1) 1 (-5) 8 (-1) 2 (-4)

Senses blindsight 10 ft., passive Perception 9
Languages
Challenge 0 (10 XP)

Actions
  • Sting: Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.
Unofficial: Description

The following description was not included in the official SRD, and does not affect any rules or mechanics written therein.

Though its pincers seem too small to harm anything larger than an insect, this scorpion’s stinger still appears dangerous.