5e SRD >Gamemastering >Monsters & Foes >Monsters (Alphabetical) >Monsters (A) >Animals >Reptiles & Amphibians >

Animal, Crocodile




Large beast, unaligned

Armor Class 12 (natural armor)
Hit Points 19 (3d10 + 3)
Speed 20 ft., swim 30 ft.

STR DEX CON INT WIS CHA
15 (+2) 10 (+0) 13 (+1) 2 (-4) 10 (+0) 5 (-3)

Skills Stealth +2
Senses passive Perception 10
Languages
Challenge 1/2 (100 XP)

Special Traits
  • Hold Breath: The crocodile can hold its breath for 15 minutes.
Actions
  • Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). Until this grapple ends, the target is restrained, and the crocodile can’t bite another target.
Unofficial: Description

The following description was not included in the official SRD, and does not affect any rules or mechanics written therein.

This reptile lunges out of the placid water with shocking speed. Its jaw gapes open in a roar, its powerful tail lashing behind.