Gamemastering >Monsters & Foes >Monsters (Alphabetical) >Monsters (A) >

Azer

Medium elemental, lawful neutral

Armor Class 17 (natural armor, shield)
Hit Points 39 (6d8 + 12)
Speed 30 ft.

STR DEX CON INT WIS CHA
17 (+3) 12 (+1) 15 (+2) 12 (+1) 13 (+1) 10 (+0)

Saving Throws Con +4
Damage Immunities fire, poison
Condition Immunities poisoned
Senses: passive Perception 11
Languages Ignan
Challenge 2 (450 XP)

Special Traits
  • Heated Body: A creature that touches the azer or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage.
  • Heated Weapons: When the azer hits with a metal melee weapon, it deals an extra 3 (1d6) fire damage (included in the attack).
  • Illumination: The azer sheds bright light in a 10-foot radius and dim light for an additional 10 feet.
Actions
  • Warhammer: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) bludgeoning damage, or 8 (1d10 + 3) bludgeoning damage if used with two hands to make a melee attack, plus 3 (1d6) fire damage.
Unofficial: Description

The following description was not included in the official SRD, and does not affect any rules or mechanics written therein.

Heat ripples the air near this squat, brass-skinned humanoid. Its head and shoulders blaze with a mane of fire.