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Giant, Hill

Huge giant, chaotic evil

Armor Class 13 (natural armor)
Hit Points 105 (10d12 + 40)
Speed 40 ft.

STR DEX CON INT WIS CHA
21 (+5) 8 (-1) 19 (+4) 5 (-3) 9 (-1) 6 (-2)

Skills Perception +2
Senses passive Perception 12
Languages Giant
Challenge 5 (1,800 XP)

Actions
  • Multiattack: The giant makes two greatclub attacks.
  • Greatclub: Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 18 (3d8 + 5) bludgeoning damage.
  • Rock: Ranged Weapon Attack: +8 to hit, range 60/240 ft., one target. Hit: 21 (3d10 + 5) bludgeoning damage.
Unofficial: Description

The following description was not included in the official SRD, and does not affect any rules or mechanics written therein.

This hunched giant exudes power and a crude, stupid anger, its filthy fur clothing bespeaking a brutish and backwoods lifestyle.