Gamemastering >Monsters & Foes >Monsters (Alphabetical) >Monsters (O) >

Owlbear

Large monstrosity, unaligned

Armor Class 13 (natural armor)
Hit Points 59 (7d10 + 21)
Speed 40 ft.

STR DEX CON INT WIS CHA
20 (+5) 12 (+1) 17 (+3) 3 (-4) 12 (+1) 7 (-2)

Skills Perception +3
Senses darkvision 60 ft., passive Perception 13
Languages
Challenge 3 (700 XP)

Special Traits
  • Keen Sight and Smell: The owlbear has advantage on Wisdom (Perception) checks that rely on sight or smell.
Actions
  • Multiattack: The owlbear makes two attacks: one with its beak and one with its claws.
  • Beak: Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 10 (1d10 + 5) piercing damage.
  • Claws: Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) slashing damage.
Unofficial: Description

The following description was not included in the official SRD, and does not affect any rules or mechanics written therein.

An amalgam of fur and feathers, this bizarre half-bear, half-owl monstrosity raises its huge, ursine claws in anger.