Medium swarm of Tiny beasts, unaligned
Armor Class 14
Hit Points 36 (8d8)
Speed 30 ft., swim 30 ft.
|8 (-1)||18 (+4)||11 (+0)||1 (-5)||10 (+0)||3 (-4)|
Damage Resistances bludgeoning, piercing, slashing
Condition Immunities charmed, frightened, grappled, paralyzed, petrified, prone, restrained, stunned
Senses blindsight 10 ft., passive Perception 10
Challenge 2 (450 XP)
- Swarm: The swarm can occupy another creature’s space and vice versa, and the swarm can move through any opening large enough for a Tiny snake. The swarm can’t regain hit points or gain temporary hit points.
- Bites: Melee Weapon Attack: +6 to hit, reach 0 ft., one creature in the swarm’s space. Hit: 7 (2d6) piercing damage, or 3 (1d6) piercing damage if the swarm has half of its hit points or fewer. The target must make a DC 10 Constitution saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one.
The following description was not included in the official SRD, and does not affect any rules or mechanics written therein.
Venomous snakes slither and crawl over each other in a furious mass, their poison-dripping fangs glinting in the light.