Shadow Wolf

Large beast, unaligned

Armor Class 14 (natural armor)
Hit Points 37 (5d10 + 10)
Speed 50 ft.

STR DEX CON INT WIS CHA
18 (+4) 15 (+2) 15 (+2) 3 (-4) 12 (+1) 7 (-2)

Skills Perception +3, Stealth +4
Damage Resistances cold
Senses darkvision 60 ft., passive Perception 13
Languages
Challenge 2 (450 XP)

Special Traits

  • Keen Hearing and Smell. The shadow wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
  • Pack Tactics. The shadow wolf has advantage on an attack roll against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally isn’t incapacitated.

Actions

  • Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage plus 7 (2d6) cold damage, and the target must succeed on a DC 14 Strength saving throw or be knocked prone.

Actions

Shadow wolves are nocturnal hunters and hate all living creatures. Their eyes flash with a crimson fire when prey is sighted.

Section 15: Copyright Notice

Courts of the Shadow Fey © 2019 Open Design LLC; Authors: Wolfgang Baur & Dan Dillon.

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