Medium construct, unaligned
Armor Class 18 (natural armor)
Hit Points 33 (6d8 + 6)
Speed 25 ft.
|14 (+2)||11 (+0)||13 (+1)||1 (-5)||3 (-4)||1 (-5)|
Damage Immunities poison, psychic
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, paralyzed, petrified, poisoned
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 6
Challenge 1 (200 XP)
- Antimagic Susceptibility: The armor is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the armor must succeed on a Constitution saving throw against the caster’s spell save DC or fall unconscious for 1 minute.
- False Appearance: While the armor remains motionless, it is indistinguishable from a normal suit of armor.
- Multiattack: The armor makes two melee attacks.
- Slam: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Though at first appearing to be an ordinary suit of armor, this imposing being begins to move, its lumbering movements slow and methodical.