Ooze, Corrupting

Large ooze, neutral evil

Armor Class 12 (natural armor)
Hit Points 115 (10d10 + 60)
Speed 20 ft., swim 30 ft.

STR DEX CON INT WIS CHA
16 (+3) 10 (+0) 22 (+6) 4 (-3) 2 (-4) 1 (-5)

Skills Stealth +3
Damage Resistances bludgeoning, slashing
Damage Immunities poison
Condition Immunities blinded, charmed, deafened, exhaustion, frightened, prone poisoned
Senses blindsight 60 ft. (blind beyond this radius), passive Perception 6
Languages
Challenge 5 (1,800 XP)
Proficiency Bonus +3

SPECIAL TRAITS

  • Ooze Nature. The ooze doesn’t require sleep.
  • Putrid Stench. A creature that starts its turn within 5 feet of the corrupting ooze must succeed on a DC 14 Constitution saving throw or take 3 (1d6) poison damage and be poisoned until the start of its next turn.

ACTIONS

  • Multiattack. The corrupting ooze makes two Slam attacks. If both attacks hit one creature, the target must succeed on a DC 14 Dexterity saving throw or one nonmagical leather, metal, or wooden item the creature is wearing or carrying is destroyed. This effect can’t destroy armor or weapons.
  • Slam. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage plus 7 (2d6) poison damage.

BONUS ACTIONS

  • Reshape Body. The corrupting ooze can reshape its mass into a vaguely Humanoid shape or back into its amorphous shape. It reverts to its amorphous shape if it dies. While in a Humanoid shape, it can take any action that requires hands, except it can’t wield weapons or a shield or don armor.

ABOUT

The ooze boils and bubbles with rank marsh gas and the fetid stench of the sewer. It leaves a stinking trail of acidic slime wherever it goes.

Swim and Walk. A corrupting ooze is a festering slime that can slither and even swim like a gigantic sea slug, or it can assume a roughly humanoid form and shamble through the streets. Its stench and its lack of speech, however, make it unlikely that anyone might mistake it for a person. They are frequently soldiers and servants to heralds of blood and heralds of darkness.

Dissolve Bones. A corrupting ooze can absorb an entire large animal or small person, simply dissolving everything in a matter of minutes. This function makes them an important element of certain dark rituals.

Strong Swimmer. A corrupting ooze naturally floats on the surface of water. It swims with a pulsating motion that propels it.

Section 15: Copyright Notice

Tome of Beasts 1 ©2023 Open Design LLC; Authors: Daniel Kahn, Jeff Lee, and Mike Welham.

This is not the complete license attribution - see the full license for this page