Protea

Large plant, unaligned

Armor Class 11
Hit Points 33 (6d10)
Speed 0 ft.

STR DEX CON INT WIS CHA
17(+3) 12 (+1) 10 (+0) 1 (-5) 12 (+1) 1 (-5)

Damage Immunities fire, psychic
Condition Immunities blinded, charmed, deafened, frightened
Senses passive Perception 11
Languages
Challenge 2 (450 XP)

Special Traits

  • Damage Transfer. While it is grappling a creature, the protea takes only half the damage dealt to it, and the creature trapped inside takes the other half.

Actions

  • Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) piercing damage plus 5 (1d10) poison damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the protea can’t bite another target.
  • Swallow. The protea makes one bite attack against a Medium or smaller target it is grappling. If the attack hits, the target is swallowed, and the grapple ends. The swallowed target is blinded and restrained, it has total cover against attacks and other effects outside the protea, and it takes 10 (3d6) acid damage at the start of each of the protea’s turns. The protea can have only one target swallowed at a time. If the protea dies, a swallowed creature is no longer restrained by it and can escape from the plant using 5 feet of movement, exiting prone.

About

This beautiful plant can cause many problems for those travelling nearby. If someone travels close enough, the plant opens up and bites.

Slow Death. This plant is large enough to swallow Medium or smaller creatures. Once inside, victims are vulnerable to any attacks on the protea. They will also start to be digested by the plant’s acids.

Fire Flower. Proteas are immune to fire. They grow in areas that have been devastated by forest fires.

Section 15: Copyright Notice

Monsters of Feyland A Collection Of Monsters For 5th Edition © 2018 Cawood Publishing, Author Andrew Cawood

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