This humanoid creature has long, sharp teeth, and its pallid flesh is stretched tightly over its starved frame.
Medium undead, chaotic evil
Armor Class 12
Hit Points 22 (5d8)
Speed 30 ft.
|13 (+1)||15 (+2)||10 (+0)||7 (−2)||10 (+0)||6 (−2)|
- Bite +2 to hit, reach 5 ft., one creature. Hit: 9 (2d6 + 2) piercing damage.
- Claws: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.