5e SRD >Races >3rd Party Publisher Races >Anne Gregersen >

Burrowling

These light-brown, furry creatures reassembling prairie dogs inquisitively survey their surroundings as they peak out of their burrows. They seem rodent-like, both in appearance and mannerisms, jittering at loud noises and burrowing into the ground if they are spooked.

Family Conclaves

Burrowlings live together in large family groups, helping each other with every odd task that might be needed within the underground burrows that make out their homes. They do everything together, including building and digging their tunnels, foraging for food, as well as looking after and raising their young. They can even make up small farmsteads where they grow fruit and vegetables, but these are a rare sight.

Burrowlings seek to protect themselves and each other, and building structures on the surface can reveal their position, potentially endangering the group.

This reliance on their family can become a detriment to a burrowling. Should a burrowling become separated from its family, it will become panicked and begin to cry out for help.

Without the companionship felt by a family, a burrowling cannot survive and usually dies of loneliness within a few weeks of becoming lost. In this panic, a burrowling might have stumbled onto a group of adventurers and bonded with them out of desperation. After living with a group of people for at least six months, the burrowling will begin to become more relaxed, as it has found a new family to call its own.

Burrowling Names. Burrowlings usually get a short first name when they are born, and they keep it throughout their lifetime. To a burrowling, the entire burrow is their family, so their family name is just as important to them as their first name.

The family name often reflects the nature of the surrounding burrow, or gives a description of the attitude of the burrowlings living there.

First Names: Ash, Brun, Dusty, Gip, Hally, Lint, Merry, Rile, Sun, Tickle, Weed, Wrinkle

Family Names: Applehollow, Goodhill, Littleling, Marigold, Smiling, Toughrock, Talltree

Burrowling Traits

As a burrowling, you have the following traits

Ability Score Increase. Your Constitution score increases by 2 and your Charisma score increases by 1.

Age. Burrowlings reach adulthood at the end of their first year of life and live up to 20 years.

Alignment. The structured society that shapes their existence makes it so burrowlings are very loyal creatures.

They tend towards being kind and good, especially towards those they consider family.

Size. Burrowlings stand around 3 feet tall, and weigh between 20 and 40 pounds. Your size is small.

Speed. Your base walking speed is 30 feet.

Darkvision. Used to digging in tunnels, you can see in the dark. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Burrowing. You have a burrow speed of 5 feet.

Hardy. You have resistance against poison and advantage on saving throws against poison.

High Alert. You get advantage on Wisdom (Perception) checks that rely on sight if you are within 10 feet of someone you consider family.

Family Tactics. You have advantage on attack rolls when your target is adjacent to at least one other creature you consider family.

Nimble. You can move through the space of any creature that is of a size larger than yours.

Languages. You can speak, read, and write Common and Squeak Speech.

Section 15: Copyright Notice

Aaralyn’s Stolen Notes to Velea Copyright 2018 Anne Gregersen Author Anne Gregersen