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Ancestral Nemeses

1st-level transmutation

Casting Time: 1 action

Components: V, S, M (piece of a colliatur or draaki corpse)

Range: 60 feet

Duration: Concentration, up to 1 hour

You choose one of your race’s ancestral enemies, either the colliatur or the draaki. Until the spell ends, you deal an extra +1d6 damage to the chosen race whenever you hit a member of it with a weapon attack. Additionally, this spell attunes you to the habits of your race’s foes, granting you advantage on Wisdom (Perception) checks made against the chosen race.

At Higher Levels. When you cast this spell using a spell slot of 3rd level, you can maintain your concentration on this spell up to 8 hours. When you cast this spell using a spell slot of 4th level or higher, you apply the benefits of the spell to both draaki and colliatur—you do not need to select one race. When you cast this spell using a 5th level or higher spell slot, you can maintain your concentration on this spell up to 24 hours.

Section 15: Copyright Notice

Underworld Races and Classes © 2017 AAW Games LLC; Designers: Thilo Graf and Mike Myler