Casting Time: 1 action
Components: V, S, M (a gem of a value equal to HD x 100 gp, see text)
Duration: Concentration, up to 8 hours
You touch a willing creature and shrink them, hiding them inside of a gem. Only gems of a value equal to the creature’s hit dice x 100 gp are able to contain them, but inside of these jewels they have luxurious comfort and enough air to be sustained for as long as the spell’s duration. A creature benefiting from gem sanctuary can end the effect at any time. The gem is consumed upon the end of the spell’s duration.
Underworld Races and Classes © 2017 AAW Games LLC; Designers: Thilo Graf and Mike Myler