4th level transmutation
Casting Time: 1 action
Components: V, S, M (mushroom)
Duration: Concentration, up to 10 minutes.
You enchant a benign, unintelligent mushroom of large size or smaller; the fungus uproots itself and attaches to you. Wrapping rhizomorphs envelop your legs and you move as one. Your fused form has a speed of 20 feet, moving along in a violent hop (typically in small 5 foot high jumps—beware the ceiling!) and thus ignore difficult terrain. While fused to a mushroom mount you are immune to the prone condition and you do not provoke opportunity attacks (and may not make them either). Whenever any creature makes a melee attack against you, the mushroom mount, as a reaction, expels a forceful cloud of spores that momentarily muddle all of your assailant’s senses, making any extra attacks the target can perform against you beyond the first suffer from disadvantage.
Underworld Races and Classes © 2017 AAW Games LLC; Designers: Thilo Graf and Mike Myler