You unleash a horrible, keening wail that scythes through your opponents’ souls and leaves them unable to effectively defend themselves. Enemies must make a Wisdom saving throw, becoming frightened of you on a failure. While frightened, your foes cannot move any closer to you and are compelled to move at least 50 feet from you. They are free to attack you with spells and ranged weapons, though they have disadvantage to do so.
Affected enemies must make a new saving throw at the end of their turns, ending the effect on a success. If you willingly approach an affected creature, they are not compelled to leave the spell’s radius but are free to stay and attack you at range, or even with melee attacks if you are adjacent to the enemy.
5th Edition Horror. © 2018, Fat Goblin Games; Author: Ismael Alvarez