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Hunter’s Senses

2nd-level transmutation

Classes: Druid, Ranger
Casting Time: 1 action
Range: Self
Components: V, S, M (a bit of glass)
Duration: 1 hour

This spell grants you supernatural senses. However, you must decide what kind of benefit to gain, choosing between sight, hearing, or smell. You can only benefit from one of these supernatural abilities at any given time. While the spell is in effect, you have advantage on any Perception and passive Perception checks that apply to the specific bolstered sense. In certain circumstances, you are able to use your senses to perform supernatural feats, such as sighting enemy movement a mile away, tracking by scent, or hearing a distinct sound within a crowded city.

Section 15: Copyright Notice

5th Edition Horror. © 2018, Fat Goblin Games; Author: Ismael Alvarez