Waters of Truth

1st-level divination

Classes: Bard, Druid, Sorcerer, Warlock
Casting Time: 1 action
Range: 60 feet
Components: S, V, M (a body of water)
Duration: Instantaneous

This spell transforms still and pure water into a reflective surface that reveals illusions, ethereal creatures, invisible creatures, and shapechangers.

Water must be a minimum of 5 ft. across. To make use of this spell, you must be able to see the reflection of the creature or effect from the reflection off of the surface of the water, requiring a Wisdom (Perception) check with a DC determined by your GM (typically DC 12).

Section 15: Copyright Notice

5th Edition Horror. © 2018, Fat Goblin Games; Author: Ismael Alvarez

scroll to top