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Trip

2nd-level conjuration

[Bard, Sorcerer, Warlock, Wizard]
Casting Time 1 reaction
Range 60 feet
Components V, S, M (a bit of string pulled taut)
Duration Instantaneous

The caster designates a target just as it begins to move on its turn, and a small invisible force wraps up the target’s legs, threatening to throw it off balance. The target must succeed on a Dexterity saving throw or fall prone. After falling prone, the target may then continue its move as normal (though it must pay the standard movement penalty to stand up).

Section 15: Copyright Notice

Wardens of the Wild. Copyright, 2015 Total Party Kill Games. Author(s): PJ Harn and Brian Berg.