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Lance of the Efreeti

Conjuration cantrip

Casting Time: 1 Action
Range: 60 feet
Components: V, S
Duration: Instantaneous
Classes: Bard, Cleric, Druid, Sorcerer, Warlock, Wizard


When you call upon the power of the efreeti, the smell of the burning coals briefly permeates the area.

You conjure a lance of smoke and flame that you may hurl at a creature or use as a melee weapon. It disappears once an attack is made. To hurl the lance, make a ranged spell attack. On a hit, the target takes 1d6 fire damage and becomes vulnerable to the next lance of the efreeti melee spell attack that hits it before the end of your next turn.

If you wield the lance as a melee weapon, it has a range of 10 feet. You make a melee spell attack, the creature takes 1d8 fire damage on a successful hit, and is vulnerable to the next lance of the efreeti ranged spell attack that hits it before the end of your next turn.

This spell’s damage increases by 1d6 (ranged) or 1d8 (melee) when you reach 5th level (2d6 or 2d8), 11th level (3d6 or 3d8), and 17th level (4d6 or 4d8).

Section 15: Copyright Notice

Genies for Fifth Edition 1.0 published by Tribality.com (Innovaworks Inc.); Copyright 2016 Colin McLaughlin.