Children of Adventurers

Your parents are some of the most famous adventurers around, and they spend the better part of their lives bringing you with them as they traveled the world looking for lost thing and ancient finds. You teethed in the jungle, learned the walk in seedy dive bars, and saw firsthand how to deal with street toughs who wouldn’t give up map after they took the money. Now you’re continuing the family tradition by scouring the world looking for tombs, crypts, lost civilizations, and ancient mysteries forgotten by the modern world.

Skill Proficiencies: History, Investigation
Languages: One of your choice
Tool Proficiencies: Thieves’ tools
Equipment: A shovel, a crowbar, 50 feet of rope a set of traveler’s clothes, thieves’ tools and a belt pouch containing 10 gp

Feature: Random Materials

You’ve been trained by the best to have all thing things you need when you need them. Once per day you may roll a d20. If you roll lower than your level + your Intelligence modifier, you have a non-consumable item worth less than 5gp of your choice on hand, right when you need it most.

Suggested Characteristics

Children of Adventurers have had who they are shaped by what their parents did before them. They’ve studied the history of the world and how to handle it under live fire and spells, and this unique approach to training has molded them into the people they are today. Their flaws develop from the same experiences and seeing how the professionals handle any setback as well.

d8 Personality Trait
1 I idolize a parent and seek to be the next version of them.
2 I hate my parents and became an adventurer to show the world how it can really be done.
3 While I was out with my parents, I saw things that stayed with me and I want to have more of that in my life.
4 Only I know how to safely do this.
5 I want to teach others how to excavate tombs safely, and with minimizing danger to history.
6 My parents wrote the book on being an adventurer, and I’m writing the next chapter of it.
7 By studying in the past, I feel more of a link to my family.
8 It’s hard for me to interact with people who are not on my experience level.
d6 Ideal
1 Family. Everybody in my family did this before, and now it’s my turn. (Lawful)
2 Experience. My family always had wanderlust, and so do I. (Chaotic)
3 Goal. My family has a history, and by finding its end, I will free us from it. (Good)
4 Interaction. I’ve been blessed to see the world as a child and I want to do that more. (Lawful)
5 Reputation. When I say my family name, I’m the one they’re going to remember! (Any)
6 Hope. My family taught me the answers lied in the past, and I’m still looking for them. (Any)
d6 Bond
1 With me here, these people might stand a chance.
2 I’m going to show these people how good I am.
3 My parents knew these people, so I’m keeping their relationship alive by working with them still.
4 An equal split of the gold, also means an equal split of the tales.
5 My fellow adventures are the missing ingredient in my fame.
6 I’m going to finish what my parents started.
d6 Flaw
1 I just can’t shake the shadow of my parents.
2 I never really wanted to be an adventurer anyway.
3 Sometimes, I’ve read and heard things like this I’m not present in the moment.
4 My parents told me about things like this before, so I KNOW what will happen next.
5 I think people with less experience than I are beneath me.
6 I don’t understand why other people just don’t do things by the book!
Section 15: Copyright Notice

5-for-5e Book 2 – 5 Backgrounds for 5e. Copyright 2017 Publishing; Author: Ed Kabara

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