Bohemian

Always on the road, from one town to another, from festival to gathering, you have journeyed thousands of miles. You are from an itinerant, nomadic community organized around colorful wagons and dazzling shows.

You grew up in this seemingly frivolous environment, steeped in a disregard for the conventions of civilization that others find both fascinating and disturbing. But let them slander and sneer; the caravan proudly travels the roads to the sound of music and to the perfume of exoticism… but also sometimes to the smell of scandal. You cannot imagine life without art, without distraction, without embellishment. Soothsayers, fire breathers, jugglers, storytellers, dancers, and musicians have always been part of your days and nights. And now, they captivate their audiences with tales of your deeds.

Contents

Proficiencies

Skills: Choose two from Animal Handling, Performance, Sleight of Hand, and Survival
Tools: One type of artisan’s tools, musical instrument, or gaming set
Languages: One of your choice

Proficiencies

A costume, a set of traveler’s clothes, a safe-conduct to perform before a lord, the tool, instrument, or gaming set you are proficient in, and a belt pouch containing 5 gp

Feature: A Family in Every Town

In the best of cases, you only get passing tolerance from society, but you know that your culture is far-reaching, not limited to a single region. Whatever the community you are currently in, you can count on the local presence of your own, though as a fringe or grudgingly accepted group. You can always find support from these resourceful and generous people and rely on them to get you out of a pinch.

Suggested Characteristics

Since bohemians are used to traveling and exercising self-reliance from birth, their transition to adventurers requires almost no change. In addition, their love of a good show gives them an inclination toward heroism. The key to their success essentially rests upon them collaborating with companions from other cultures, and not remaining stuck in prejudicial pride.

d8 Personality Trait
1 I do my best to make a good impression wherever I go.
2 My days are split between intense periods of activity and relaxation.
3 I rarely spend more than a few minutes without singing, telling tales, dancing, or playing.
4 I always dedicate some of my time to helping other people—or at least, my companions.
5 I easily get along with other people, without necessarily developing attachments.
6 Any public space is an opportunity for me to perform and show off my talents.
7 Whatever must be done, I am game, no matter the danger.
8 It is not a disservice to truth to embellish and enliven it.
d6 Ideal
1 Party. The purpose of life is to enjoy all the pleasures it can offer. (Chaotic)
2 Laxity. Negotiating, avoiding commitments, bending the rules are all fair play. (Chaotic)
3 Curiosity. My wanderlust is fed by a thirst for knowledge. (Any)
4 Benevolence. Life is harsh for everyone and I devote mine to making those of others easier. (Good)
5 Immorality. The masses bend to conventions, leaving sharper minds like mine free to exploit them. The weak have it coming. (Evil)
6 Detachment. I keep walking because I do not want to suffer after getting attached to places, rules, people, or the past. (Neutral)
d6 Bond
1 My people are spread far and wide, but our mutual loyalty is stronger than anything.
2 I am the pride of my clan, who trust me to bring them fame and to get rid of the prejudices they are the victims of.
3 My beloved made me promise something that goes against my convictions.
4 More and more want to catch me. One day, they may well succeed.
5 The reason I am still free is because I do small favors for powerful people.
6 A member of my family betrayed the clan. I have been tasked with finding them and enacting justice.
d6 Flaw
1 I may not look like it, but I find it difficult to respect the opinions of those who share neither my roots nor my path.
2 I like to take risks, but more than that, I like to make others take risks.
3 I keep making commitments when I should know that I never hold to them.
4 Better anything than to lose face.
5 I am often told I am thin-skinned and irritable, which infuriates me.
6 I always have a hard time believing anyone might want to help me without an ulterior motive.
Section 15: Copyright Notice

Fateforge Role-Playing Game Adventurers Core Rulebook Copyright © 2019 Studio Agate Joëlle ‘Iris’ Deschamp

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