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Castaway

Castaways are deeply shaped by the experience of living away from civilization. You were shipwrecked alone or as part of a group at an early age. Daily survival was your way of life. You learned to hunt, fish, build shelter before your eventual rescue. Your life of seclusion has made your strong, but you often feel like an outsider while among civilized folk.

Skill Proficiencies: Athletics, Survival

Tool Proficiencies: Herbalism kit, vehicles (water)

Equipment: a small knife, a set of common clothes, herbalism kit, and a pouch containing 10 gp

Becoming a Castaway

Your origin could be anything, or you might not even know anything about your past. Here are some suggestions to consider.

Feature: Survivor

You can conserve rations and water. If needed, you can easily survive on half the normal rations and water. If you are in the wilderness you do not empty your waterskin and you create two rations per day if you are traveling no faster than a normal pace.

Suggested Characteristics

Use the tables for the Outlander background in the core rules as the basis for your traits and motivations, modifying the entries when appropriate to suit your experience as a castaway.

Section 15: Copyright Notice

The Seas of Vodari Copyright 2020, Tribality (Innovaworks Inc.) and Shawn Ellsworth.