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Equalist

An equalist is consumed in their pursuit to bring balance to both body and mind, hoping that by achieving that equilibrium they will know peace of the soul. When you wake up each morning you either find yourself relying on your strength, agility, and hardiness, or you depend on your reasoning, intuition, and charm. Your duplicates appear to be either physically superior to you and prone to shouting out foolish insults, or physically inferior to you and likely to trade wicked jibes.

Exceptional Focus

At 1st level, each time you finish a short rest roll 1d20. On an odd result you have advantage on Strength (Athletics) checks, and on an even result you have advantage on Wisdom (Perception) checks.

Combat Acuity

At 5th level, while you are not wearing medium or heavy armor, you gain a bonus to AC equal to half your proficiency bonus.

Focused Body & Mind

At 10th level, you gain proficiency with Strength and Wisdom saving throws. In addition, your maximum hit point total increases by 1 for each level you have in this class.

Legendary Resistance

At 15th level, if you fail a saving throw, you can choose to succeed instead. Once you use this feature, you must finish a long rest before you can use it again. You can use this feature twice between long rests starting at 20th level.

Truly Exceptional

At 20th level, you gain proficiency with Constitution and Intelligence saving throws, and you always have advantage on Strength (Athletics) and Wisdom (Perception) checks.

In addition, each time you finish a short rest, roll 1d10. You have advantage on ability checks with the corresponding skill: 1-Acrobatics, 2-Sleight of Hand, 3-Stealth, 4-Investigation, s-Insight, 6-Survival, 7-Deception, 8-Intimidation, 9-Performance, 10-Persuasion

Section 15: Copyright Notice

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