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Order of the Apothecary

Apothecaries are mystical healers whose reputation makes them widely respected-even among regions unfamiliar with the art of geomancy. This order prides itself on its distinctive application of herbs, incense, massage, and acupuncture, but its most distinguished technique is to manipulate chi in the body just like one might bend the very elements.

Bonus Proficiency

Starting when you take this order at 1st level, you gain proficiency with herbalism kits.

Chi Healing

Starting when you take this order, your grasp of fundamental energies lets you manipulate the flow of chi in people to heal them. These are spells always available for you to cast with Elemental Magic:

Chi Abundance

At 3rd level, the healing spells you cast become more effective. Whenever you use a spell of 1st level or higher to restore hit points to a creature, the creature regains additional hit points equal to 2 + the spell’s level.

Chi Empathy

At 6th level, the healing spells you cast on others benefit you as well. When you cast a spell of 1st level or higher that restores hit points to a creature other than you, you regain hit points equal to 2 + the spell’s level.

Aura of Wellbeing

Starting at 10th level, your very presence promotes physical health. You and friendly creatures within 30 feet have resistance to poison damage, and make saving throws against poison and disease with advantage. While a creature within this aura has temporary hit points, it is immune to poison damage, poison effects, and disease. A creature already under the effect of poison or disease who comes under your aura has that effect suppressed so long as it has temporary hit points from your Stone’s Blessing.

Vitality of Interbeing

Beginning at 14th level, all healing helps you and your comrades along the path of enlightenment.

Whenever you or a friendly creature within 30 feet regains hit points from any source, you regain additional hit points equal to your Wisdom modifier (minimum 1). When a friendly creature within 30 feet regains hit points from any source, it also regains additional hit points equal to your Wisdom modifier (minimum 1). This benefit stacks with the benefits of Healing Chi and Chi Empathy.

A creature can only regain hit points from this feature once per turn.

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