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Instinct

These methods seek to reknit the lodestar’s soul and body, combining physical performance and mental fortitude to contain their fragmented self by grounding it within their physical body. Rather than train as if the lodestones were an addition, they train as if the lodestones were always meant to be a part of themselves. Instinctual training allows the lodestar to reflexively use their lodestones as extensions of their body, moving them as naturally as their own limbs.

Integrated Combat Training

Starting when you select this training method at 3rd level, you integrate more traditional combat training into your mental training. You gain proficiency with martial weapons.

You train rigorously to integrate your lodestones into your combat styles and with concentration can deflect with the lodestones like a common warrior would use a shield. While you have at least 1 lodestone in orbit, you gain a +2 bonus to your AC.

While benefiting from this feature you cannot gain a bonus to AC from wielding a shield.

Unified Soul and Body

Also at 3rd level, you learn to strike with soul and body, buffeting your opponent with your lodestones as your weapon strikes. Whenever you make a melee weapon attack and have at least 1 lodestone in orbit, you gain a +2 bonus to damage rolls with that weapon.

Instinctual Weapon

At 6th level, your disciplined combat training has reshaped your soul and in turn you can reshape your lodestones. As a bonus action, you can transform a lodestone you have in orbit into any simple or martial melee weapon and immediately wield it. If the chosen weapon has the heavy quality it requires 2 lodestones. The newly formed lodestone weapon functions as the chosen weapon but is still considered a lodestone, using your Wisdom modifier for attack and damage rolls. You can use a bonus action to revert the lodestone weapon back and return it to orbit.

Mental Gymnastics

At 9th level, you’ve integrated your lodestones into every movement you make, vaulting chasms and scaling heights by quickly shifting them into temporary handholds and platforms. This gives you the following benefits:

Lodestone Assailant

At 13th level, you can stretch your mental and physical attunement to the limit by dueling multiple opponents in multiple places. As an action, you can send a lodestone in orbit to anywhere within 60 feet and immediately form it into a weapon using Instinctual Weapon. You may then use it to make a melee attack against a target within 5 feet of the weapon. As a bonus action on each of your turns, you can move the weapon up to 20 feet and make an attack against a target within 5 feet of it. The lodestone remains transformed for a number of rounds equal to your Dexterity modifier before it disintegrates.

Lodestone Onslaught

Starting at 15th level, you seamlessly pluck newly formed lodestone weapons from the air around you in an almost impossible display of martial and mental mastery. Whenever you hit a creature with a lodestone weapon you are wielding formed with Instinctual Weapon, you may immediately make another attack by forming another weapon from a lodestone you have in orbit. You may use this feature multiple times in a turn, requiring another orbiting lodestone for each time it is used. After being used to make an attack with this feature, a lodestone disintegrates.

Section 15: Copyright Notice

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