Creatures can be swayed by the primal beat that pulses within them, moved by the rhythm of life itself. As such, this beat can be harnessed by those who are in tune with it. The reveler is one such person, and is in sync with life’s thrum, and thus can manipulate others through this connection.
When you gain this college at 3rd level, you gain proficiency with medium armor, shields, and martial weapons. Revelers are given to beating their shields to create a rhythm in battle.
Feel the Beat
Also at level 3, you can spend uses of your Bardic Inspiration to take a Dodge or Disengage action as a Bonus action on your turn. At 7th level, you can also use an action to use your Bardic Inspiration to grant the Dodge or Disengage actions to one ally within 30 feet.
At level 6th, when you take the Attack action on your turn, you can spend a use of your Bardic Inspiration to make an additional attack as a bonus action. When you reach level 10, you can make two additional attacks as a bonus action when you use Bardic Inspiration in this way.
Rhythm of Life
At level 14, you gain the ability to keep in step with the beat of life. You can use your reaction to impose disadvantage on an incoming attack. If the opponent has already rolled their attack, they must then reroll and take the lower number. You can use this ability twice, and regain spent uses after finishing a long rest.
Simple Settings: Savage Lands. © 2018, Fat Goblin Games; Author: Rick Hershey, Ismael Alvarez