Lone Wolf

The lone wolf cares little for others and relies on no one but themselves. They focus more on their environment and rely on a chosen weapon.

Second Wind

At 3rd level, you gain the Second Wind ability, as per the fighter class.

Chosen Weapon

At 7th level, you become so familiar with your chosen weapon that your attacks score critical hits on rolls of 19-20. You must choose a single weapon (not simply weapon type), and if you should ever lose this weapon, you must spend one month training with a new weapon before you gains this ability again. You may never have this ability for more than one single weapon at a time.

Versatility

At 11th level, you choose an additional ranger combat style.

Surprise is my Ally

At 15th level, you gain +2d6 sneak attack, as per the rogue ability.

Section 15: Copyright Notice

Wardens of the Wild. Copyright, 2015 Total Party Kill Games. Author(s): PJ Harn and Brian Berg.