The privateer is an expert at navigating the open ocean and tracking down enemy ships.
Scourge of the Seas
At 3rd level, you add vehicles as a favored enemy.
At 3rd level, you track creatures across, over, or through water as if it were normal hard ground.
At 7th level , you gain a swim speed of your base speed as long as you are wearing light armor or no armor. If you successfully make an appropriate swim check equal to the DC of swimming in the same conditions without a swim speed, you may instead move your full speed.
At 11th level, you can cast spider climb as an innate spell once per day. You may cast it an additional number of times per day equal to your proficiency bonus with water vehicles, though these additional uses apply only when climbing ropes, masts, rigging, the hulls of ships, and similar surfaces.
You do not suffer any penalties for the movement of a ship you are on if you are within reach of ropes, a mast, rigging, or a similar ship feature you can use for balance.
At 15th level, your weapon attacks score a critical hit on a roll of 19–20. The first time each round you deal a critical hit, you may immediately make one additional attack against that target.
Pirate Campaign Compendium © 2018, Legendary Games; Lead Designer Jason Nelson. Authors: Alex Augunas, Jeff Gomez, Matt Goodall, Jim Groves, Tim Hitchcock, Victoria Jaczko, Jonathan H. Keith, Lyz Liddell, Thomas J. Phillips, Alistair J. Rigg, Alex Riggs, Loren Sieg, Neil Spicer, Todd Stewart, Rachel Ventura, Michael D. Welham, Linda Zayas-Palmer.