Laughing in the face of danger and twirling their way out of near-death situations is an attitude which sets harlequin rogues apart from their peers. Some may have been jesters at a noble court, others unruly thieves who would mock their chasers from the rooftops as they made their escape. You can try to ask them how they learned their craft, but you’re likely to get nothing but an insult for your trouble.
|3rd||Hurtful Ridicule, Insult to the Masses|
|13th||Armor of Charm|
When you choose this archetype at 3rd level, your words hit quick and hard. You learn the cantrip vicious mockery. Charisma is your spellcasting ability for this spell, and you roll d6s instead of d4s when determining damage from the spell.
Insult to the Masses
Also at 3rd level, your insults cut clean and far. As an action, you may target a number of creatures within 60 feet of you up to your Charisma modifier (minimum of 1). As part of this action, you may cast vicious mockery on the selected creatures.
Once you’ve used this feature, you can’t use it again until you finish a short or long rest.
Armor of Charm
Starting at 13th level, your charms exceed all expectations.
You can now add your Charisma modifier to the total when determining the damage of vicious mockery. You can also use your reaction to add half your Charisma modifier (minimum of 1) to any saving throw you make. You can add this number after you have seen the roll, but before the DM says if the roll was successful or not.
At 17th level, the victims of your remarks become distracted by your words. After a creature has taken damage from your vicious mockery, it has disadvantage on all attack rolls it makes before the end of its next turn.
Aaralyn’s Stolen Notes to Velea Copyright 2018 Anne Gregersen Author Anne Gregersen