Mask

The right mask in the hands of a warlock becomes a powerful intermediary through which their patron becomes manifest on the mortal plane. For some, it is as if looking through the mask allows them to see with the eyes of the one they serve, and to speak with their patron’s own tongue.

Pact of the Mask

At 3rd level, when your otherworldly patron bestows a gift upon you, you may select the Pact of the Mask.

Your patron inspires you to create a mask representing your patron. While wearing this mask you have advantage on Charisma (Intimidation) ability checks but have disadvantage on Charisma (Persuasion) ability checks. In addition, during a short or long rest, you can imbue the mask with the power of your patron. Choose one 1st-level spell from your expanded spell list. Whether you know the spell or not, you can cast it without expending a spell slot as if you were 1 caster level higher. You replenish the ability to cast the chosen spell after a long rest. The level of spell you can select increases by 1 at 4th level and every 4 levels thereafter.

If you lose your pact mask, you can perform a 1-hour long ceremony to receive a replacement from your patron. This ceremony can be performed during a short or long rest, and it destroys the previous mask. The mask turns to ash when you die.

Your Pact Boon

Pact of the Mask. If your patron is the Archfey, your mask might be an intricately carved wooden likeness of your patron. If you serve the Fiend, your mask might be of iron, covered with barbs and wrought with a leering, diabolical grin. If your patron is the Great Old One, your mask might be made of hideous leather adorned with forgotten sigils of maddening complexity.

Section 15: Copyright Notice

The Grimdark Pamphlet. Copyright 2020, Rising Phoenix Games; Author: Rodney Sloan. Copyright 2020, Rising Phoenix Games; Author: Rodney Sloan

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