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Fragment Channeler of Zagnexis

When the colloid sundered the connection of Zagn and Exis, the source of the hoyrall’s powers and hive-mind, the race fell into a cataclysmic downward spiral. The strange aliens were shocked by the onslaught of the crystalline entity, as the central pillar of their social order collapsed. While the ensuing chaos formed hoyrall society as it is known nowadays to intrepid explorers, there are still some hoyrall that, by madness or vision, seek to reunite mindless Zagn with the energies of impossibly far away Exis, turning themselves into a conduit for the divine energies of their sundered deity in a desperate bid to reunite Zagnexis.

Sundered Patron

Mighty Zagnexis was sundered by the machinations of the colloid into two fragments, divided into the mindless body Zagn and the purely mental entity Exis. This divide also influences your class features. After finishing a long rest, you must choose whether to channel Zagn or Exis. You are subject to the taboos of the respective fragment.

You choose a new fragment whenever you finish a long rest.

Expanded Spell List

Unlike other otherworldly patrons, Zagnexis was sundered. As such, the expanded spell list provides one spell for each spell level associated with either Zagn or Exis. When you learn a spell from Zagnexis’ expanded spell list, you actually learn both of the spells. If you do, you may only cast the Zagn spell for that spell level while channeling the Zagn fragment, the Exis spell only while channeling the Exis fragment. The fragment associated with the spell is denoted by (Z) for Zagn and (E) for Exis.

Zagnexis Expanded Spell List
Spell Level Spells
1st jump (Z), unseen servant (E)
2nd lesser hive mind (E), spit poison (Z)
3rd haste (Z), hive mind (E)
4th confusion (E), prismatic eyes (Z)
5th arcane hand (Z), modify memory (E)

To Channel a Sundered Deity

At 1st level, your ambitions as a warlock go slightly beyond those of your brethren, as you seek to channel the fragments of a deity within your mortal body. This can be a strain on your physical form, particularly when you violate certain divine mandates. Upon choosing a fragment after finishing a long rest, you also have to choose a taboo.

Whenever you violate the taboo of your fragment, you immediately incur a level of exhaustion.

Zagn’s Taboos. Choose one:

  • Zagn was sundered from Exis when the attack on the island of Piccolo was in full swing. Its mindless hatred for halflings persists—attack them on sight.
  • You must accept any challenge to prove your prowess in battle, including challenges to single combat—if you or an ally breaks the rules of the challenge, you break this taboo.
  • Zagn is basically a mindless idiot without Exis.

You must speak no words and use no abilities that inflict thunder damage, and you break this taboo if you become enraged or frightened.

Exis’ Taboos. Choose one:

  • Exis was sundered from Zagn by the machinations of the colloid, and it has not forgotten. Attack all colliatur and colloidbased lifeforms on sight.
  • You must use your own magical solution to a challenge if you can, even if a mundane solution that would require fewer resources is available.
  • You may never leave an ally behind or allow yourself or your allies to sacrifice another ally.

Lesser Blessing of the Fragment

Beginning at 1st level, you gain the lesser boon of the fragment you currently channel.

Zagn. You gain the underterror’s Mutation and Weaponized Evolution class features. You may reassign your evolution points whenever you finish a long rest. You gain temporary hit points equal to 2 times your total number of current Hit Dice. You only have your proficiency bonus evolution points. You also have to choose Intelligence, Wisdom or Charisma. You suffer from disadvantage on saving throws of the chosen attribute while channeling Zagn.

Exis. As an action, you can cause any creature in a 10-foot cube originating from you to make a Wisdom saving throw against your warlock spell save DC. The creatures that fail their saving throws all fall prone. You may choose Intelligence, Wisdom or Charisma. You gain advantage on saving throws of the chosen attribute while channeling Exis.

Intermediate Blessing of the Fragment

Starting at 6th level, you gain the intermediate boon of the fragment you currently channel.

Zagn. You also gain access to the underterror’s Body Evolution class feature. You gain temporary hit points equal to 3 times your total number of current Hit Dice Additionally, you gain an additional 3 evolution points that must be 47 assigned to Body Evolutions. You also have to choose any two from Intelligence, Wisdom or Charisma. You suffer from disadvantage on saving throws of the chosen attributes while channeling Zagn.

Exis. When you take damage, you can use your reaction to an enemy you can see attacking you or moving to turn into an intangible gas (as though affected by the gaseous form spell, save that you may fly at your regular speed) and teleport up to 60 feet to an unoccupied square that you can see. You may remain gaseous for up to your Charisma modifier rounds. You may resume corporeal form as a bonus action. Once you use this feature, you may not use it again until you have finished a short or long rest. You also have to choose Strength or Dexterity: You suffer from disadvantage on saving throws of the chosen attribute.

Greater Blessing of the Fragment

At 10th level, you gain the greater boon of the fragment you currently channel.

Zagn. You gain access to the underterror’s Improved Weaponized Evolutions class feature. You increase the gained temporary hit points to 4 times your total number of current Hit Dice. You suffer from disadvantage on Intelligence, Wisdom and Charisma saving throws while channeling Zagn.

Exis. You are immune to being charmed or frightened and may communicate telepathically with any creature within 120 feet that you can see. You do not have to share a language with the creature for it to understand you and you can even communicate basic concepts to creatures that do not have a language. You may choose any two from Intelligence, Wisdom or Charisma. You gain advantage on saving throws of the chosen attributes while channeling Exis. You also have to choose Strength or Dexterity: You suffer from disadvantage on saving throws of the chosen attribute, as well as on all Constitution saving throws.

Bursting at the Seams

At 14th level, you can become a temporary conduit for Zagnexis, providing a brief instance of unity.

You may, as an action, invite the fragment not currently channeled into your body, restoring a miniscule fragment of the deity for precious split seconds. While channeling the reunited Zagnexis, you do not suffer from any disadvantage on any saving throw imposed by your class features.

You do retain all benefits of both fragments and may cast both spells of the expanded spell list.

This state lasts for a number of rounds equal to your proficiency bonus and is extremely stressful for your body. Once the duration elapses, you immediately suffer from 3 levels of exhaustion.

Once you have used this feature, you cannot use it again until you have finished a long rest.

Sidebar: Bursting at the Seams and its Repercussions

Practically all powerful entities have no interest whatsoever to see Zagnexis return; from the colloid to proper deities to even some among the more free-spirited hoyrall! The fragment channeler, to a degree, is a fanatic, a wounded soul, someone who thinks she’s doing the right thing—but so far, every fragment channeler who reached these lofty levels of power to provide the Zagnexis synthesis was eliminated swiftly and decisively…This ability is intended as the precursor to a tragic end or as a reward, making the PC the avatar or martyr that sparked a renewed war-effort by the reunited hoyrall in campaigns to come! GMs are encouraged to bestow insights and benefits to the flashes of divine insight granted by channeling a deity.

Split Invocations

Whenever you gain an eldritch invocation, choose two: Assign one to Zagn and one to Exis. You may only use the respective invocation while channeling that fragment. You may choose to learn the same invocation for Zagn and Exis, making it available for both fragments. You still have to meet all prerequisites, if any, for any invocation chosen.

Section 15: Copyright Notice

Occult Secrets of the Underworld Copyright 2018, AAW Games, LLC; Thilo Graf and Jonathan G. Nelson.