Urban

You come from a bustling big city. The thrum of the city lulled you to sleep each night — every time you’ve tried to sleep without it, you end up lying awake wondering why it’s so damned quiet. You’re likely to feel out of sorts until you’re fortunate enough to find a large city, at which point you will feel like you’ve come home again. Sure, it’s not quite the same, but people congregating in large numbers have similar habits and similar problems, and you know them all like the back of your hand. You’re invaluable when it comes to finding a safe place to stay, not getting ripped off by sleazy merchants or pickpockets, and navigating the winding streets.

Skill Proficiencies: Perception, and Persuasion or Intimidation

Tool Proficiencies: Choose two from any one set of artisan’s tools, one gaming set, or one musical instrument

Equipment: Common (but stylish) clothes, pepper spray

Feature: Good Neighbor

People who grow up in urban neighborhoods are exposed to diversity not often found in rural or suburban areas, and so consequently learn to adapt to new cultural circumstances very quickly. When you encounter a new culture — which may be a subculture within a larger group — you may ask the GM for a brief overview of local etiquette, enough to avoid being irretrievably rude or committing a faux pas. You might still put your foot in your mouth, but at least won’t completely embarrass yourself.

Section 15: Copyright Notice

Legendlore Core Rulebook Copyright © 2021 Onyx Path, LLC. Author(s): Elizabeth Chaipraditkul, Matthew Dawkins, Jacqueline Penny Hart, Travis Legge, Megan Mackie, Ashley May, Katriel Paige, Roman Trevisanut, Steffie de Vaan, Vera Vartanian, Ashley Warren

This is not the complete section 15 entry - see the full license for this page