Air Domain

An elusive, cooling breeze. The howl of a sandstorm. The most fundamental aspect of life – a breath filling the lungs. Clerics of Air seek to understand what guides these things, what links them all together across what is left of existence.

Air Domain Spells
Cleric Level Spells
1st jump, thunderwave
3rd gust of wind, silence
5th fly, wind wall
7th freedom of movement, resilient sphere
9th cloudkill, conjure elemental (air only)

Disciple of Air

At 1st level, you know the gust and druidcraft cantrips. You do not need to cover your mouth to breath in sandstorms and duststorms, and you are acclimated to high altitudes between 10,000 and 20,000 feet.

Feather In The Wind

At 1st level, you gain proficiency with the Acrobatics skill. Your movement speed increases by 5 feet.

Channel Divinity: Empower The Wind

At 2nd level, when you use a spell that uses elemental air to force movement, you may use your Channel Divinity to cause all creatures affected by the spell to make their first saving throws with disadvantage. If they fail this save, they are moved an additional 5 feet.

Blanket of Air

At 6th level, when you or a creature you can see takes damage from a ranged attack or from falling, you may use your reaction to grant that creature resistance to that instance of the damage. They then regain 1d6 hit points. You may use this feature a number of times equal to your Wisdom modifier (a minimum of once).

You regain all expended uses when you finish a long rest.

Divine Strike

At 8th level, once on each of your turns when you hit a creature with a weapon attack, you deal an extra 1d4 bludgeoning damage to the target and you can push the target 5 feet in any direction. When you reach 14th level, this damage increases to 1d8 and the distance increases to 10 feet.

Carried On The Breeze

At 17th level, you have a flying speed equal to your walking speed whenever you are not underground or indoors. You gain resistance to thunder damage.

Section 15: Copyright Notice

Deadworlds: A Post-Apocalyptic Expansion for the World's Greatest Roleplaying Game Copyright 2017 PondStrider Games. Author George Sutherland Howard

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