Bronze Dragon

You have gained the patronage of a coastal dwelling bronze dragon. Your patron abhors tyranny and invites you to be an active adversary of tyrants worldwide. The bronze dragon you serve is a skilled war strategist and has generously shared its expertise with you so that you can be victorious crushing tyranny’s grip of terror and abuse.

Expanded Spell List

Bronze dragons let you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

The cantrip listed at 1st level is considered a 1st level spell for you.

Bronze Dragon Expanded Spells
Spell Level Spells
1st shocking grasp, thunderwave
2nd aid, alter self
3rd lightning bolt, water breathing
4th control water, freedom of movement
5th cloudkill

Coastal Dweller

Starting at 1st level, you gain a swim speed of 30 feet.

War Strategist

At 6th level, you gain two strategy dice, which are d6s. A strategy die is expended when you use it. You regain all of your expended strategy dice when you finish a short or long rest. You can use a strategy die to accomplish any of the strategies listed below.

Instruct Ally. When you make a successful melee attack against a foe, you can use a bonus action to instruct an ally to attack. When you do so, choose a friendly creature who can see or hear you and expend one strategy die. The ally can immediately use its reaction to make one weapon attack with advantage and add the superiority die to the attack‘s damage roll if the attack is successful.

Rally. On your turn, you can use a bonus action and expend one strategy die to bolster the resolve of one of your companions. When you do so, choose a friendly creature who can see or hear you. That creature gains temporary hit points equal to the strategy die roll + your Charisma modifier.

Energy Immunity

By 10h level, you gain immunity to lightning damage.

Repulse Foe

At 14th level, when you take damage from a melee attack, you can use your reaction to push your enemies away from you. You can select a number of foes equal to one-half of your level (rounded down) within a 15-foot-radius of yourself to make a Strength saving throw. On a failed save, you can move the target up to 30 feet away from you to an unoccupied square of your choice. On a successful save, you can move the target any distance up to 15 feet away from you to an unoccupied square of your choice. (This movement does not provoke opportunity attacks.)

Once you use this feature, you can’t use it again until you finish a long rest.

Section 15: Copyright Notice

Archetypes of the Age: Dragons © 2022, Beyond the Horizon; Author: Beth Jones

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