The caracaraco are named after the first taínem, of which all future generations of taínem believe themselves descended from. They believed that Caracaraco was a warrior without equal and so took on his name as a part of the social hierarchy of the taínem people, after which the word spread throughout the archipelago not just to mean taínem warriors, but warriors of other races as well.

Natural Acumen

When you reach 3rd level, you gain proficiency in Nature and Survival ability checks.

Swimming Warrior

Starting at 3rd level, you gain a swimming speed of 15 feet. If you already have a swimming speed, it is instead increased by +10 feet.

Jungle Fighter

At 7th level, you are able to fight in the jungle without ever being hampered by your surroundings. You ignore the negative effects of cover and difficult terrain while in the jungle.

Nature’s Protection

At 10th level, as a reaction whenever you would be attacked while adjacent to a tree or natural body of water, you can cause either the bark or water to reach out and protect you. The attack against you has disadvantage.

Verdant Attacks

At 15th level, whenever you would damage a creature with a melee or ranged weapon attack, you deal an extra 1d4 points of poison damage.

Ancestral Might

At 18th level, as a bonus action you become fused with the spirits of your ancestors, granting you certain protections in battle. You gain resistance to bludgeoning, piercing, and slashing damage as well as becoming immune to poison damage. This ability lasts for 1 minute. So long as this ability is active, it can be ended early as a reaction in order to become immune to one instance of damage. Once you have used this ability, you must complete a short or long rest before doing so again.

Section 15: Copyright Notice

Boricubos: The Lost Isles (5E) © 2021, Legendary Games; Author: Miguel Colon.

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