Circle of the Bough

There are druids who seek to bond not with beasts, but with the timeless sentinels that blanket the land: the ancient, gnarled trees whose wisdom is beyond compare. These druids—druids of the Bough—learn to shapeshift into the very trees that they revere.

Bonus Cantrip

2nd-level Circle of the Bough feature

When you choose this druid circle, you learn the shillelagh cantrip. If you already know this cantrip, you learn a different cantrip from the druid spell list. It does not count against the number of druid cantrips you know.

Treant Form

2nd-level Circle of the Bough feature

You can harden your skin into bark and become a treant-like creature. As an action, you can expend a use of your Wild Shape to gain tree-like traits, rather than transforming into a beast form. While this feature is active, you gain the following benefits:

  • You gain 4 temporary hit points for each level you have in this class.
  • Your Armor Class is equal to 13 + your proficiency bonus.
  • You can use a shield and still gain this benefit.
  • As a reaction when you take bludgeoning, slashing or piercing damage, you can halve the attack’s damage against you.
  • Your unarmed strikes are under the effects of a shillelagh spell.

These benefits last for 10 minutes, until you lose all these temporary hit points, or until you use your Wild Shape again.

Wild Growth

6th-level Circle of the Bough feature

When you enter your Treant Shape, you can cause rootlets to sprout out of the ground in a 10-foot radius around you.

This ground becomes difficult terrain for all creatures but yourself. If you move, the circle moves with you. Additionally, while in your Treant Shape, you can increase your size to Large as a bonus action. When you transform in this way, your unarmed strikes deal an additional 1d8 bludgeoning damage.

Take Root

10th-level Circle of the Bough feature

When you enter your Treant Shape, you can ground yourself, growing roots that cling to the surface beneath you. While rooted in this way, you have the following traits:

  • You have tremorsense out to a range of 60 feet.
  • You can telepathically converse with trees within 1 mile of you, as if by a speak with plants spell.
  • You can’t be knocked prone or moved against your will.
  • You have advantage on saving throws made to maintain your concentration on spells.

March of the Treants

14th-level Circle of the Bough feature

When you’re in your Treant Form, you can use an action to temporarily animate nearby trees. Choose up to two Medium or larger trees you can see within 30 feet of you.

They become awakened trees that are friendly to you and your companions. They act on your initiative count, but take their turn immediately after you. The trees return to mundanity after 1 minute or when they are reduced to 0 hit points. The Dungeon Master has the statistics for these creatures.

Once you use this feature, you can’t use it again until you finish a long rest.

Section 15: Copyright Notice

The Crystal Tiefling Copyright 2022 Logan Laidlaw Author Logan Laidlaw.

This is not the complete section 15 entry - see the full license for this page