College of Cuisine

An adventurer’s diet is rough. The average meal consists of stale trail rations, tepid water, and the occasional bitter ale from a questionable tavern. Never ones to accept the status quo, a community of bards with culinary expertise gathered together and founded a school to end the tragic fate of hungry heroes. So it was the College of Cuisine was born. These bards are gourmands and chefs of the finest caliber. A dark dungeon or burning hellscape is no excuse for a mediocre meal. The exquisite feasts prepared by these bards are not only legendarily delicious but exceptionally nutritious. Combine all of this with an immaculate presentation, and the services of a bard from the College of Cuisine make for the finest dining experiences to be found anywhere, let alone an adventurer’s campfire.

Few bards choose to study at the College of Cuisine. Where other bards seek tales of glory, beautiful music, or wondrous knowledge, one from the College of Cuisine seeks new ingredients from which to create titillating meals. Each recipe discovered or created must be meticulously recorded for the college’s use. Its members gather in kitchens, bakeries, and restaurants to share their findings.

This collaboration has birthed the ultimate book of recipes—The Epicurean’s Guide to Delectable Wonderment. Said to be the most ambitious cookbook ever devised, it is the goal of the College of Cuisine to one day publish their findings so that all may know the joys of good food, no matter their tastes or needs.

College of Cuisine Features
Bard Level Feature
3rd Master Chef, Magical Meals
6th Fabulous Feasts
14th Perfect Palate
26th Epic Bardic College

Master Chef

When you join the College of Cuisine at 3rd level, you gain proficiency in brewer’s supplies and cook’s utensils. Additionally, when you cast a spell that requires a material component worth 1 gp or less, you can substitute that material component for a morsel of food or a sip of drink which must be consumed by you as a part of casting the spell.

Magical Meals

Also at 3rd level, as a bonus action you can expend a spell slot to magically create a morsel of gourmet food, which appears in your hand ready to serve. You decide which type of food is created from the Magical Meals table, which grants a creature that consumes it magical benefits. The food provides no nutritional benefit, is exceedingly delicious, and lasts for 10 minutes before vanishing. A creature can consume the food as an action and cannot benefit from more than a single food at a time.

Fabulous Feasts

At 6th level, when you finish a long rest you can choose to spend a portion of that rest preparing a gourmet meal that is served immediately at the end of the rest. A number of creatures up to your Charisma modifier can benefit from consuming this meal, and you must expend a Bardic Inspiration die as well as provide 1 pound of food and 1 gallon of drink for each companion that benefits from the meal. Consuming the meal takes 10 minutes, and a creature that does so gains a Bardic Inspiration die as though you had given them one using your Bardic Inspiration feature.

However, this die lasts for 1 hour instead of 10 minutes. You can use this feature when you finish a short rest, but when you do so you gain no benefits from finishing the rest.

Perfect Palate

At 14th level, your discerning palate allows you to learn almost everything there is to know about whatever you taste. As an action or bonus action you can lick a creature, magical effect produced by a spell, or object. When you do so, you learn the following elements according to what you licked.

  • Creature. Current hit points, hit point maximum, saving throw proficiencies, and whether or not it’s in its true form.
  • Magical Effect. School of magic, level of spell, and source of the spell (such as from a magic item or a specific type of spellcaster).
  • Object. What the object is made of and any unusual properties it may have.
Magical Meals
Food Type Effect At Higher Levels
Something Spicy A creature that consumes this food immediately belches forth a gout of flame in a 30-ft. cone. Creatures in the affected area must succeed on a Dexterity saving throw versus the spell save DC of the creature who ate the food or take 2d10 fire damage. If you expend a spell slot higher than 1st to create this food, it deals extra damage when it takes effect. This extra damage is equal to an additional 2d10 fire damage for each spell slot level higher than 1st.
Something Sweet A creature that consumes this food immediately regains an expended 1st-level spell slot. If a creature has no expended spell slots to regain in this manner, the creature instead may immediately cast a 1st-level spell it knows that it can cast as an action. The spellcasting ability for the spell is Charisma and uses the creature’s Charisma modifier for spell attacks and spell save DCs. If you expend a spell slot higher than 1st to create this food, when it takes effect the creature regains an expended spell slot of a level equal to or lower than the spell slot used to create the food. If the creature has no expended spell slots to regain in this manner, it may instead immediately cast a spell of the expended slot’s level or lower it knows that it can cast as an action. The spellcasting ability for the spell is Charisma and uses the creature’s Charisma modifier for spell attacks and spell save DCs.
Something Savory A creature that consumes this food immediately regains 4d6 hit points. If you expend a spell slot higher than 1st to create this food, it causes the affected creature to regain additional hit points when the food takes effect. This number of additional hit points is equal to 4d6 hit points for each slot level higher than 1st.
Something Salty A creature that consumes this food can take an additional action on each of its turns. This benefit lasts until the end of its next turn. If you expend a spell slot higher than 1st to create this food, it increases the duration of the effect. This duration increase is equal to 1 round for every 4 spell slots higher than 1st.
Something Sour A creature that consumes this food can magically teleport to a space within 30 ft. of it, appearing in the nearest unoccupied space. If you expend a spell slot higher than 1st to create this food, the distance the creature teleports increases. This increased distance is equal to 30 ft. for each spell slot level higher than 1st.
Something Special A creature that consumes this food can end spells or magical effects of 1st level or lower currently affecting it. If you expend a spell slot higher than 1st to create this food, the level of spells or magical effects ended by consuming the food increases. This increased level of ended spells and magical effects is equal to 1 for each spell slot level higher than 1st.

Epic Bardic College: College of Cuisine

At 26th level, you have mastered the art of fine dining, seamlessly weaving magic into the food you prepare. When you create a morsel of food using your Magical Meals feature, you can grant the food two different benefits from the Magical Meals table to take effect when the food is consumed. Additionally, you learn the masterpiece ballad of baroque banquets, which does not count against the number of masterpieces you can have memorized.

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Epic Legacy Campaign Codex Copyright 2020 2CGaming, LLC Author Ryan Servis

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