College of the Howling Souls

Cacophony

Starting at 3rd level, you can bolster your allies with swirling, howling winds. As a bonus action, you can expend one use of your Bardic Inspiration to weave the winds of the canyon of souls into your mournful song. When you do so, choose a number of creatures you can see and who can hear you within 60 feet of you, up to a number equal to your Charisma modifier (minimum of one).

Each of them gains a +2 bonus to AC. This is the same magical bonus as that provided by a ring of protection for purposes of stacking or overlapping AC. When a creature gains this bonus, it can immediately use its reaction to move up to its speed, without provoking opportunity attacks.

Voices of the Damned

At 6th level, you gain the ability to lace your song with the whispers of the damned souls lost to the canyon. As a bonus action, you cast Dissonant Whispers, without expending a spell slot, and the area around you within 60 feet fills with a swirling wind that whispers and moans in the voices of the damned. This affect lasts for 1 minute or until your concentration ends as if concentrating on a spell. During this time, you can cast Dissonant Whispers as a bonus action on each of your turns, without expending a spell slot.

Once you use this feature, you cannot use it again until you finish a long rest.

Howling Pandemonium

Also at 3rd level, you can spin the winds of the canyon of souls into your words with a disturbing howl that causes your target to shudder and become distracted. As a bonus action, you can expend one use of your Bardic Inspiration and choose one creature you can see within 60 feet of you.

Roll the Bardic Inspiration die. The creature must subtract the number rolled from the next ability check, attack roll, or saving throw it makes. You choose which thing to penalize when you activate the ability.

Choir of Pandemonium

You can now affect any number of creatures you choose within 60 feet with your Howling Pandemonium.

Roll your inspiration die once to determine the penalty all creatures will experience.

You can choose from ability check, attack roll, or saving throw individually for each target or as a group, as you see fit.

Section 15: Copyright Notice

Troubadours & Tenders of the Grove, Pugilists & Pact Makers A Scarred Lands Character Options Supplement By Vorpal Tales Authors: Patrick Warren, Shawn McNamara, Tyler Middleton, Zachery Naldrett

This is not the complete section 15 entry - see the full license for this page