Epic Rogue

You achieve a level of cunning that leaves even your most capable foes dumbfounded, and your talents for twisting words, attention, and steel are each without peer.

Table: Epic Rogue
Level Proficiency Bonus Sneak Attack Features
21st +7 11d6 Extra Attack, Prestige, Secondary Archetype Feature (1), Vanish in Plain Sight
22nd +7 11d6 Legendary Ability Score Improvement
23rd +7 12d6 Secondary Archetype Feature (2)
24th +7 12d6 Legendary Ability Score Improvement
25th +8 13d6 Extra Attunement, Legendary Prestige, Rapid Reaction
26th +8 13d6 Legendary Ability Score Improvement
27th +8 14d6 Secondary Archetype Feature (3)
28th +8 14d6 Blindsense (range 20 feet), Legendary Ability Score Improvement
29th +9 15d6 Epic Assassinate, Exceptional Expertise
30th +9 15d6 Epic Prestige

Extra Attack

Beginning at 21st level, you can attack twice whenever you take the Attack action on your turn.

Prestige

At 21st level, your deeds and renown reach all corners of the civilized world—sometimes even further. Commoners and other NPCs recognize you or at the very least know your name, and you are treated as an equal (or nearly as much) by empresses, monarchs, and other heads of state.

You become a leader of or begin your own criminal organization or spy network. You gain a number of lieutenants equal to your proficiency bonus to place in settlements or locations throughout the world. Your agents communicate with you through Thieves’ Cant and couriers, though when there is a dire concern they can pay spellcasters to provide magical communication. Each settlement with one of your agents produces 100 gold each month, though how much they actually make or report is at the GM’s discretion.

Secondary Archetype Features

At 21st level, your mastery over your adventuring methods expands to encapsulate another path to glory, power, prestige, and wealth. Choose a secondary class archetype. You gain the archetype feature or features granted by your secondary archetype.

At 23rd level, you gain the second archetype feature or features granted by your secondary archetype.

At 27th level, you gain the third archetype feature or features granted by your secondary archetype.

Vanish in Plain Sight

Also at 21st level, you master the art of distraction.

When you see a creature look in your direction, you can use your reaction to hide even if you have nothing to hide behind as long as you remain in the same square without moving or taking actions. Until you move or take an action or a reaction, you are invisible to that creature. If you are targeted by an effect that requires a Dexterity saving throw, you may choose to fail it to remain invisible to the creature.

Legendary Ability Score Improvement

When you reach 22nd level, and again at 24th, 26th, and 28th level, you can increase one ability score of your choice by 1, and increase your maximum possible score for that ability score by 1. In addition, you can select a feat. Alternatively, you can choose not to increase an ability score and gain an epic feat instead.

Note: When a multiclassing adventurer would gain an Ability Score Increase, they instead gain a Legendary Ability Score Improvement.

Extra Attunement

Starting at 25th level, you are able to trick reality itself. You can attune to up to 4 magic items at the same time. At 30th level, you can attune to up to 5 magic items at the same time.

Legendary Prestige

At 25th level, your reputation has grown so far that even the gods know who you are and the forces of reality bow to your presence. When you are visiting another plane of existence, until you take a hostile action against or attack a creature native to that plane, you are immune to damaging effects of the environment. For example, when you first arrive in the Plane of Fire you do not take fire damage from the Sea of Fire.

Rapid Reaction

Also at 25th level, your reflexes become lightning fast. Each round you can take an additional reaction.

Epic Assassinate

At 29th level, you learn to take a life with one terrible strike. When you are able to deal sneak attack damage to a creature you can see, you can instead choose to Assassinate it. On a hit, your attack becomes a critical hit that deals maximum damage. In addition, if the target is a living creature it must succeed on a Constitution saving throw (DC 8 + your proficiency bonus + your Dexterity or Intelligence modifier) or be reduced to 0 hit points.

Exceptional Expertise

Also at 29th level, you achieve a new level of mastery with all of the skills and tools you focus on.

When your proficiency bonus is doubled for an ability check, you roll an additional 1d4 and add it to the result.

Epic Prestige

At 30th level, you are practically a deity in your own right. Gods and deities do not treat you as an equal, but they do give you a measure of respect. When you request the presence of a god or to have a meeting with one, your request is honored within 1 week.

Section 15: Copyright Notice

Legendary Adventures © 2020 Mike Myler, published under license by Legendary Games.

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