Feyfriend Circle

Deep involvement with the fey is something that can come about not only by blood or birth, but also within those deeply affected by the fey and their interactions with mortals. As described above, interactions with the fey and their world can be illuminating and captivating, and it is only natural for some characters (especially those already with an affinity for nature) to invest their longing for the fey and communion with them into their life and work as adventurers. The Feyfriend Circle are druids that share a special bond with the realms beyond the veil. They draw on their powers to influence moods and bend minds to their will.

Fey Shape

When you choose this circle at 2nd level, you gain the ability to use Wild Shape to assume the shape of a fey you have seen before with a challenge rating as high as 1 (you ignore the Max. CR column of the Beast Shapes table in the SRD, but must abide by the other limitations there).

Starting at 6th level, you can transform into a fey with a challenge rating as high as your druid level divided by 3, rounded down. Your actions are still limited by what the form you take is physically capable of and otherwise follow the same rules for your regular Wild Shape.

Bonus Spells

Your connection to the fey grants you the ability to cast certain spells. Once you gain access to these spells at the listed levels, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. If you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you.

Table: Feyfriend Bonus Spells
Druid Level Circle Spells
3rd Charm person, sleep
5th Alter self, suggestion
7th Fear, pass without trace
9th Compulsion, confusion

Fey Sense

You have a better grasp of understanding fey than most do. Starting at 6th level, whenever you make a Charisma, Intelligence, or Wisdom check when interacting with fey, your proficiency bonus is doubled if it applies to the check.

Additionally, you are immune to enchantment and illusion spells that specifically affect humanoids.

Giant Shape

Starting at 10th level, you gain the ability to use Wild Shape to assume the shape of a giant you have seen before.

You can transform into a giant with a challenge rating as high as your druid level divided by 3, rounded down. You can stay in a giant shape for a number of minutes equal to half your druid level (rounded down). Your actions are still limited by what the form you take is physically capable of and otherwise follow the same rules for your regular Wild Shape.

Faces of the Fey

At 14th level, you can now transform into a fey or giant with a challenge rating as high as your druid level divided by 2, rounded down. The time you can remain transformed for either form remains the same.

Section 15: Copyright Notice

The Dragon's Hoard #5 © 2021, Legendary Games; Lead Designer: Jason Nelson. Authors Matt Kimmel, Michael 'solomani' Mifsud, Scott D. Young, Mark Hart, Thurston Hillman, and Jeff Ibach.

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